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DIY For Audio
I'm Thor , but not thatithfied...
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<blockquote data-quote="Rodney_gold" data-source="post: 458506" data-attributes="member: 579"><p>You kinda lost me there , I'm going to take your suggestion and see if I can eq out the humps , will measure with REW.</p><p></p><p>Even tho I'm high passing with 24 db filters at 63hz , on bassy tracks the midwoofs are moving a lot , I will try a higher sub xover to limit this so I can wind em up louder.... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I can implement some vicious filters and crossover curves , BW or 48db/oct in the MiniDSP and I have 20 PEQ slots for any type of filter , high shelf , low shelf or a straight parametric so could sort of carve any curve , so long as Im not boosting by any more than 1 or 2 db however.</p><p></p><p>I could just throw my OpenDRC di at it , use acourate or Dirac to generate the fir filters and have PEQ etc on top of that to force the things, grunting and squealing into shape <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Rodney_gold, post: 458506, member: 579"] You kinda lost me there , I'm going to take your suggestion and see if I can eq out the humps , will measure with REW. Even tho I'm high passing with 24 db filters at 63hz , on bassy tracks the midwoofs are moving a lot , I will try a higher sub xover to limit this so I can wind em up louder.... :) I can implement some vicious filters and crossover curves , BW or 48db/oct in the MiniDSP and I have 20 PEQ slots for any type of filter , high shelf , low shelf or a straight parametric so could sort of carve any curve , so long as Im not boosting by any more than 1 or 2 db however. I could just throw my OpenDRC di at it , use acourate or Dirac to generate the fir filters and have PEQ etc on top of that to force the things, grunting and squealing into shape :) [/QUOTE]
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DIY & Tutorials
DIY For Audio
I'm Thor , but not thatithfied...
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