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General Discussion
Good vs Bad interface design
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<blockquote data-quote="Sarel.wagner" data-source="post: 1120766" data-attributes="member: 25509"><p>Ken, displays make you read, interpret numbers etc, you have to think. I prefer just to look, visually it should show me if it was selected or not. No blinky lights or anything like that, just plain old design. As mentioned, displays and touch screens have their place, but on hifi gear, detest that. </p><p></p><p>Let me use car analogy here. 4wd selectors in proper off road going cars. Them little twisty knobs don’t give you proper visual feedback, unlike how they do that in hifi. A big stonking lever that changes position when 4H or 4L is selected gives plenty visual feedback of what was selected. The environment is way more rough, and potentially dangerous, when you in a 4x4, than lounging in front of a hifi, for example. Fit for purpose design.</p><p></p><p>Groetnis</p></blockquote><p></p>
[QUOTE="Sarel.wagner, post: 1120766, member: 25509"] Ken, displays make you read, interpret numbers etc, you have to think. I prefer just to look, visually it should show me if it was selected or not. No blinky lights or anything like that, just plain old design. As mentioned, displays and touch screens have their place, but on hifi gear, detest that. Let me use car analogy here. 4wd selectors in proper off road going cars. Them little twisty knobs don’t give you proper visual feedback, unlike how they do that in hifi. A big stonking lever that changes position when 4H or 4L is selected gives plenty visual feedback of what was selected. The environment is way more rough, and potentially dangerous, when you in a 4x4, than lounging in front of a hifi, for example. Fit for purpose design. Groetnis [/QUOTE]
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Audio and Video Talk
General Discussion
Good vs Bad interface design
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