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Audio and Video Talk
Digital
If you were to create the ultimate media player?
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<blockquote data-quote="Shonver" data-source="post: 391619" data-attributes="member: 34"><p>This would be my approach: purchase an existing platform (effectively, it will likely be a license to use it). Having selected a strong platform with good/ready access to support, do a critical assessment of the product's shortcomings with respect (1) your own requirements (2) customers' feedback. Do the required corrections, modifications and customisation to bring it up to your newly-determined requirements. Include re-branding and/or custom skin (user interface). This will get you to market quickest, with a solid product.</p><p></p><p>Next, establish your own support & development department, or contract the function out. The two options have their pros and cons. If you want to establish a brand with a reputation for good product support, you will seek to have control over this function, which implies that you will have an in-house support and development department. But this costs money to maintain, and does not ensure a good ROI. The other option is to contract out this function as and when it is required. If you go for this option it may be difficult to get the funding for any work that needs doing, unless you have it as a permanent part of your budget. But this is the kind of function that bean-counters see as a non-essential, so you will then have fight for it every time it is needed.</p></blockquote><p></p>
[QUOTE="Shonver, post: 391619, member: 34"] This would be my approach: purchase an existing platform (effectively, it will likely be a license to use it). Having selected a strong platform with good/ready access to support, do a critical assessment of the product's shortcomings with respect (1) your own requirements (2) customers' feedback. Do the required corrections, modifications and customisation to bring it up to your newly-determined requirements. Include re-branding and/or custom skin (user interface). This will get you to market quickest, with a solid product. Next, establish your own support & development department, or contract the function out. The two options have their pros and cons. If you want to establish a brand with a reputation for good product support, you will seek to have control over this function, which implies that you will have an in-house support and development department. But this costs money to maintain, and does not ensure a good ROI. The other option is to contract out this function as and when it is required. If you go for this option it may be difficult to get the funding for any work that needs doing, unless you have it as a permanent part of your budget. But this is the kind of function that bean-counters see as a non-essential, so you will then have fight for it every time it is needed. [/QUOTE]
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Audio and Video Talk
Digital
If you were to create the ultimate media player?
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